Twist to move
Your Adventurer stays pinned to the face you're looking at. The dungeon slides beneath them. Twist the cube and you take one step north, south, east or west, and one more cell comes out of the fog.
The map is far bigger than the screen. Corridors, rooms, dead ends, hidden passages. What you have already seen stays where it is; what you haven't is dark.
game
ExploreEvery floor is new. Fog hides the rest.
FightTurn-based. The monster swings first.
LootGear, gold, scrap and potions.
Level upOne Adventurer. Your build, your choices.
DescendBank it, or carry it deeper.






Armor
Amulet
Hand 1
Hand 2
Ring








































